Well Played is a concept of providing in-depth close readings of video games that parse out the various meanings to be found through the experience of...
Following on Well Played 1.0 and 2.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in...
What makes a game good? or bad? or better? Video games can be “well played” in two senses. On the one hand, well played is to games as well read is to...
Why does the tail wag the brain? What is virtual autism? Why can’t our avatars walk hand-in-hand? Will a nonverbal Babel fish save the world? Jeffrey...
Telling stories simultaneously in multiple media is like creating a new “geography of the tale”, and it requires the author and the audience to find...