Using Games to Teach Computer Science Concepts

Games that help players develop an understanding of computer science concepts are a promising alternative to the current emphasis on programming. This workshop introduced participants to digital and analog games that demonstrate how CS concepts can be integrated with game play and engaging story contexts. Relevant issues such as the value of analog games for use in classrooms and informal learning environments, the role of narrative in educational games, and the challenges of identifying appropriate concepts for game-based learning were addressed.

PDF Articles
/sites/default/files/articles/Proceedings%20Articles/GLS12/50.%20Using%20Games%20to%20Teach%20Computer%20Science%20Concepts.pdf
Download Count
80
Update DOI
Off
DOI / Citations
https://doi.org/10.1184/R1/6686780.v1