One of the pressing issues in gaming over the two last decades has been the continued lack of diversity. Recent events that highlight continued harassment and negative stereotypes against women and nondominant groups have highlighted that this issue is still alive and kicking. In this panel, we not only discussed these issues but also moved forward with proposals on how to address them in design, research and practice. Panelists presented work on how to set up research labs that invite critical discussions, how to design public conferences that are inclusive in participation, and how to conduct research that examines how gaming communities foster inclusivity.
Addressing Gender and Race in Inclusive Gaming Conference Design, Critical Educational Practice, and Intersectional Research
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https://doi.org/10.1184/R1/6686780.v1