Games, one of the most popular forms of entertainment for young people today, exhibit a number of promising traits for pedagogical practice. Game-based learning theory identifies elements of game play that encourage engagement and increased motivation. The acquisition of musical skills on a new instrument can be a slow and laborious process, requiring sustained effort and commitment. A strong alignment between many of the properties of game-based learning and the practice of learning to play a new instrument, especially at the early stages, is identified. After laying out the theoretical connection, a collection of new game design prototypes are described, designed with the goal of augmenting conventional skill-acquisition practice and increasing student motivation and engagement.
Using Acoustic Musical Instruments and the Human Voice as Controllers
PDF Articles
/sites/default/files/articles/Proceedings%20Articles/39.Developing%20Games%20That%20Can%20Create%20Real%20Heroes%20on%20Real%20Guitars-%20Using%20Acoustic%20Musical%20Instruments%20and%20the%20Human%20Voice%20as%20Controllers.pdf
Download Count
76
Update DOI
Off
DOI / Citations
https://doi.org/10.1184/R1/6686786.v1