Weird WarioWare

WarioWare, Inc.: Mega Microgame$! is not just weird, it’s in-your-face weird. Over the course of the game, the player presses buttons to accomplish the following: pick a nose, protect a quail egg from an earthquake caused by the thunderous hammer of a giant, brush teeth, sniffle to stop a running nose, and bounce a watermelon in the air using a person as a trampoline. In addition, there’s a mad scientist who gets diarrhea from drinking lab chemicals, a duo of cab drivers who find out that the player-character is a  mermaid/merman, and an afro-wearing disco dancer who designs mobile games. More strange, and well played by Nintendo, is the instruction manual, which features a sticker book and a set of games within the written instructions that, as I’ll argue, end up being diversions crafted by Wario. The instruction manual doesn’t don’t do much instructing at all. Along with all the obviously weird aspects of WarioWare, this
one stands as unusual, but notable, because it leaves so much of learning how to play up to the player.

Instructional Dissonance and Characterization in WarioWare Inc., Mega Microgame$!:
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