We are conducting an exploratory analysis into the clickstream data produced by a new “assessment game” appearing on BrainPOP, the popular educational resource. The game involves ordering and sorting information along a Timeline, and easily supports plug and play content from different subject areas. In this poster, we will present preliminary data on this game’s performance as an assessment tool. We will analyze clickstream data to characterize common user patterns, map those user data onto a framework for conceptual accuracy and engagement, and test the framework’s validity.
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