There are few age-appropriate tools to address vaccine hesitancy among young people. Therefore, we conducted a pragmatic, randomised controlled trial of Vaxcards, a collectable card game, to incentivise the
return of consent forms for vaccination and educate young people about vaccination. This paper describes stakeholder experiences and reflections using Vaxcards within the trial as part of a routine school vaccination
program for year seven students in 2019.
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https://doi.org/10.1184/R1/16892077.v1