Meet the (Media) Producers

This research details the perceived influence of early gaming habits towards media production from seven students enrolled at a university in the Southeast. Participants identified as heavily involved in creating media such as anime, videos, fanfiction, webcomics, games, and digital music. Data collection and analysis included surveys, interviews, and artifacts identifying and categorizing six main themes: game play preferences, persistence, early connections between game play and media, support and feedback, creations inspired by games, and significance of games in current lives. The study found that most participants believed game play in childhood influenced increasingly complex media production habits. Six of the seven believed game play influenced their career path. The paper concludes with implications for education.

 

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