Serious games are intended to fulfill a purpose beyond the self-contained aim of the game itself. The emergence of serious games as tools for international development calls for the tools to evaluate these games from both game design and development perspectives. This poster examines two serious games designed to leverage awareness of conditions in developing communities for socio-economic development in Sub-Saharan Africa. Using the framework by Mitgutsch and Alvarado (2012), we conclude that Games for Development (G4D) are uniquely challenged to respond to the objectives associated with good game design and the practices of effective development.
Using the SGDA Framework to Assess Serious Games in ICTD
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https://doi.org/10.1184/R1/6686804.v1