In fall 2012, I developed the first draft of Videogames + Composition on methods for integrating videogames into first year composition classrooms. By creating a taxonomy of methods and by reflecting on a collection of lesson plans, the website is designed to help instructors explore the range of possibilities for this technique. The ultimate goal, however, is to create a model for pedagogical collaboration networks. In this paper, I discuss both the content and building process of the site.
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https://doi.org/10.1184/R1/6686804.v1